Welcome to one of the premier clubs in Northern NJ dedicated to the Olympic sport of fencing
The sport of fencing is fast and athletic. It is a very far cry from the choreographed bouts you see on film or on the stage. Instead of swinging from a chandelier or leaping off from balconies, you will see two skilled fencers moving back and forth on a 2-meter wide strip. The action is so fast the touches are scored electronically.
Fencing provides physical and cognitive benefits. Students describe fencing like a physical "game of chess." It takes strategy and quick reflexes.
Your opponent can make an attack in any number of ways and your defense needs to come in a split second, and in the next split second, you've got to make your attack.
Fencers learn good sportsmanship, self-discipline, gain quick reflexes and how to compete independently. They gain a sense of accomplishment when winning and learn to profit from their defeats.
They learn to make complex decisions, analyze problems, and think fast on their feet. These ideals help children reach their potential in many areas other than fencing.
A fencer may choose to specialize in any one (or more) of the three available weapons/disciplines: foil, Epee, and sabre. Each weapon is very nearly its own sport, and each is characterized by a somewhat different set of rules and nuances.
a light thrusting weapon that targets the torso, neck, and groin, including the back, but not the arms. Touches are scored only with the tip; hits with the side of the blade do not count, and do not halt the action. Touches that land outside of the target area (off-target) stop the action, and are not scored. Only a single hit can be scored by either fencer at one time. If both fencers hit at the same time, the referee uses the rules of "right of way" to determine which fencer gets the point. If both fencers begin their attack at the same time, neither fencer scores a point.
a heavier thrusting weapon that targets the entire body. All hits must be with the tip and not the sides of the blade. Touches hit by the side of the blade do not halt the action. Unlike foil and sabre, Epee does not use "right of way", and allows simultaneous hits by both fencers. However, if the score is tied at the last point and a double touch is scored, nobody is awarded the point.
a light cutting and thrusting weapon that targets the entire body above the waist, excluding the hands. Hits with the edges of the blade or the point are valid. As in foil, touches that land outside of the target area are not scored. However, unlike foil, these off-target touches do not stop the action, and the fencing continues. In the case of both fencers landing a scoring touch, the referee determines which fencer receives the point for the action, again through the use of "right of way.
Competitors win a fencing bout by being the first to score 15 points (in direct elimination play) or 5 points (in preliminary pool play) against their opponent, or by having a higher score than their opponent when the time limit expires. Each time a fencer lands a valid hit - a touch - on their opponent, she receives one point. The time limit for direct elimination matches is nine minutes - three three-minute periods with a one-minute break between each.
At an individual event, all of the entries are seeded based on past performance in USA Fencing and international (Federation Internationale d'Escrime or FIE) competitions. They are divided into pools of five to seven fencers, which are balanced for strength and club separation based on the seed. Each fencer in the pool will fence a bout against each of the other members in the pool.
After completion of the pool, a predetermined number of its members will be elevated to the next round. After the pools are concluded, the promoted fencers will be organized from best record to worst into an elimination table of 16, 32, 64, or 128 fencers.
This may be fenced in a single or double elimination tableau. In a single elimination, a fencer losing against an opponent is eliminated from the tournament. In double elimination, a fencer is eliminated after two loses. The finals of an event are fenced as a single elimination table of eight fencers.